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Force Run and Damage / Bug or Intended ?
Hi there,

I perceive a strange behaviour in the game, whenever you use force run and attack a creature without ending it, you do almost no damage.

Is this a bug or intended to prevent kiting, etc. ?

May the force be with you, always


Update: Fixed some typos Smile
This is intended, its in the base swgemu code, and how it was on live. However, we have made the change that force runs are toggle-able, so you just need to turn it off in combat, then reapply when out.
SWGFlurry Co-Owner and Developer

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