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11/12/2017-11/18/2017
#1
Double XP is turned on until Nov 27th

Added

[Added] All races can wear all clothing
[Added] All races can wear all weapons
[Added] All races can wear all armor
[Added] More playable races/species
[Added] Jedi should be able to wear backpacks while in Jedi Robes.
[Added] Jedi can now heal while on their backs
[Added] Corvette mission badges / core3 latest Corvette updates
[Added] Ending quest/ejection point from player Tutorial
[Added] Extra FS intro quest data from core3 updates
[Added] FS outro required quest data from core3
[Added] Merchant class now requires 0 skill points
[Added] Image designer class now requires 0 skill points
[Added] Force Sensitive skills now require 0 skill points
[Added] You can now image design anywhere in the game
[Added] You can now stat migrate as any race anywhere in the game "unbuffed / out of combat only"
[Added] *Most* Vehicle Deeds now use the vehicle model itself and not the deed object, 

'Before selecting a new race, try them out on test server first to see the extent of there abilities before you invest any time on the live server"

Adjusted
[Adjusted] Crafted Faction Armor, now has the correct encumbrance.
[Adjusted] Starting cash increased from 100 to 10000 credits cash
[Adjusted] Starting cash increased from 100 to 10000 credits bank
[Adjusted] Starting gear for all professions weapons, tools, vehicle, mini suite, 11 starting resources
[Adjusted] Jedi heal delay to a flat 1-second timer
[Adjusted] Blood stack sizes from 1,4 to 5,15 charges increased from 10,25 to 15,30 "These items will be soon able to be found in the new component Diamond crates coming soon"
[Adjusted] Janta hide stacks from 1,7 to 5,15
[Adjusted] How often Yellow items can drop, Yellow chance 1 in 1,000 to 1 in 500
[Adjusted] How often Exceptional items can drop, Exceptional chance 1 in 100,000 to 1 in 50,000
[Adjusted] How often Legendary items can drop, Legendary chance 1 in 1,000,000 to 1 in 500,000
"NOTE When looting Yellow Exceptional or Legendary items remember that our loot table do not offer weapons or armor, our end game loot is still focused on weapon/armor components, with these changes you will be able to find much better min/max damage components for your crafts"
[Adjusted] Corellia bela vistal Faction troops respawn from 60 seconds to 5 minutes
[Adjusted] Corellia static spawn Faction troops respawn from 60 seconds to 5 minutes
[Adjusted] Yavin4 static spawn Faction troops respawn from 60 seconds to 5 minutes


Fixed
[Fixed] Jedi Consular/Diplomat Robes should now have the correct force regen and max force stats
[Fixed] Ootini has remembered how to use his T21
[Fixed] BARC Speeders should now have experimentation enabled.
[Fixed] Bugged idl/wandering rebel commandos on yavin mining outpost
[Fixed] Bugged idl/wandering rebel commandos on Dantooine abandon rebel base 
[Fixed] Bugged idl/wandering gungan rejects on Naboo mordran POI
[Fixed] Hero of Tatooine screenplay errors
[Fixed] Emperors retreat idling / wandering npcs to work correctly
[Fixed] Bugged yavin 4 Rebel theme park at the exarkun temple
[Fixed] Sith shadows encounter data pad loot
[Fixed] FS CS base control Shields Power / Timer 


Removed
[Removed] Bugged squill from the squil cave
[Removed] Wildernerf world boss, Boss AI was breaking, disabled until fixed.
[Image: giphy.gif]
 
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#2
cool.
 
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